Base

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Base.jpg

The base provides many boosts to your gameplay, namely resources and item manufacture.

There are 8 unique buildings that you can build in the base, and 11 slots for buildings. You can build up to 3 Dormitories and 2 Production Departments.

Aside from the unique effects and production of each buildings, certain personnel can be assigned into them for bonus effects at 20 Food each.

Mechanical Energy is used as to build and upgrade all buildings, as well as to produce Base Upgrade materials.

Most buildings will also consume a fixed amount of Oath Energy, which means you may not be able to build more buildings until you increase the OE cap.

Office[edit | hide all | hide | edit source]

Screenshot 20200418-160439 - .jpg

The Office is the Main building in the Base, and sets the level limit of your other buildings to itself. That means a level 3 Office can only support other buildings to a max of Level 3.

Assigning Ships to this Building will increase the efficiency of the Production Department and Pub.

Upgrade Effects:

- Increases Level Cap of other Buildings

- Increases Total Building Slots (up to 11)

- Increases Total Personnel Slots in this building

- Increases Total Mechanical Energy Capacity

- Increases Oath Energy Consumption

Oath Energy Facility[edit | hide | edit source]

Screenshot 20200418-160448 - .jpg

The Oath Energy Facility is a vital building which provides you with a Base Unique currency, Mechanical Medal. Assigning Ships to this Building will increase the rate of Mechanical Medal regeneration.

Upgrade Effects:

- Increases Total Personnel Slots in this Building

- Increases Mechanical Medal Regen

- Increases Oath Energy Capacity

Cafeteria[edit | hide | edit source]

Cafeteria.jpg

The Cafeteria provides food to personnel working in the Base. Each ship assigned requires 20 Food. Assigning Ships to this Building will only increase Food Capacity if the Ship has the right Ship Traits.

Upgrade Effects:

- Increases Total Personnel Slots in this Building

- Increases Total Food Capacity

- Increases Oath Energy Consumption

Refinery[edit | hide | edit source]

Refinery.jpg

The Refinery produces Oil over time. Assigning Ships to this Building will increase production rate.

Upgrade Effects:

- Increases Total Personnel Slots in this Building

- Increases Base Oil Production

- Increases Local Oil Storage

- Increases Oath Energy Consumption

Pub[edit | hide | edit source]

Pub.jpg

The Pub produces Coins over time. Assigning Ships to this Building will increase production rate.

Upgrade Effects:

- Increases Total Personnel Slots in this Building

- Increases Base Gold Production

- Increases Local Gold Storage

- Increases Oath Energy Consumption

Dormitory[edit | hide | edit source]

Dorm.jpg

The Dormitory helps recuperate personnel mood over time when assigned.

You can build up to 3 Dormitories, for a total of 15 personnel slots.

Upgrade effects:

- Increases Base Mood Regen

- Increases Oath Energy Consumption

Production Department[edit | hide | edit source]

Prod1.jpg
Prod2.jpg

The Production Department opens up a wide variety of items that you can produce with time. You can build up to 2 Production Departments.

Assigning Ships to this Building will increase production rate. Certain personnel can boost production efficiency of all items, while others are more specialized, thus higher yields.

Oath Parts
Item Tier Building Level Timer
A 1 00:30
B 3 01:00
C 5 02:30
Textbooks
Item Tier Building Level Timer
Rank C 1 00:30
Rank B 3 01:00
Rank A 5 02:00
Oath Soda
Item Tier Building Level Timer XP/min
Weak 1 00:35 28.57
Mediocre 2 01:05 30.77
Strong 3 02:30 33.33
Mega 4 04:30 37.04
Base Material
Material Building Level Timer Cost Total Cost
Gel 1 00:00:30 6 6
Triangular 2 00:00:30 2
4
16
Hexagonal 3 00:00:30 2
10
42
Top-Secret Hexagonal 4 00:00:30 2
10
94
Special
Item Building Level Timer
Wishing Stone 2 02:00
Upgrade Parts 2 02:30
Treasure Box 4 02:30