Status Effects

Overview
Ships are capable of inflicting a variety of status effects: fire, flooding, inhibit, and anchor. All values are listed at skill level 10.

Notes on scaling:

Fire: Damage increases with level starting at 65% +5% per level for all ships (110% at skill lv10) (Exception) Scharnhorst does 180% +15% per level (330% at skill lv10) over 40s.

Flooding: Damage increases with level starting at 95% +5% per level for all ships (140% at skill lv10)

Inhibit: Duration increases with level starting at 11 +1 s per level for CVs and 5.5+0.5 s per level for non-CV ships (20 s and 10 s at skill lv10)

Anchor: Proc rate increases with level starting at 37% +7% per level for CVs and 55% +5% per level for non-CV ships (100% at skill lv10)